![]() It turns out not even the team truly knows. We spoke to Taro, along with producer Yosuke Saito, composer Keiichi Okabe, and Virtuos' Shi Qiang to celebrate the success of NieR:Automata, lament over the lack of 2B in Super Smash Bros., and find out what makes this game so popular. ![]() But why now and not, one, two, three years ago? Why is 2022 the time for Switch owners to hop into Automata, and what technical wizardry did the dream team at Virtuos have to pull to get Square Enix and PlatinumGames' action-RPG running on Switch? Though the director gained infamy for the Drakengard series - including the original NieR on PS3 and Xbox 360 - and his unusual interviews, Automata is the game that truly put him and his team on the mainstream map.įive years later, the game came to Switch in the form of NieR:Automata The End of YoRHa Edition, an utterly outstanding port of a true modern classic. Crashing onto the scene back in 2017, NieR:Automata was a breakthrough moment for Yoko Taro.
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